
Welcome to Shoppolis Islands'
Tour
Please stroll through various presentations by scrolling.
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OUR ISLANDS
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JOIN OUR BANQUET OF ISLANDS
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Loveladies
I am going to help Jane with the explanations of our islands. With the
help of some of our other guides, we will bring each of our islands to your
attention in our own fashion. To begin, we introduce to Loveladies, the
first island, outside of Shoppolis Islands, East and West, to be
populated. On the Prize Mary, there were a number of women who serviced
the crew as companions, and they were known as the "Ladies of the
Forecastle." Everyone knew the rules at sea. Once settled on
the islands, these women of the world chose to separate themselves from the rest
of the settlement for obvious reasons. Their self-consciousness led to one
of the most progressive islands in the Group. Its small populations became
the philosophical and artistic centers of SI as well as the home of our best
known mystics and seers.
Of the original 10 women, all of whom, are buried on
Pillow Hill with their spouses and some of their children, none left. Most
of the descendents of the original women and men are long gone to other parts of
the world, but one branch remains today. Janet "Tiller" was one
of the original ladies of the forecastle, and she, like the others, settled on
the eastern coast of the island and formed a community, at the southwest point
of the island, called Joy. Janet, whose real name will never be known,
married Calman Cane Fuller, an 18 year old able-bodied seaman from the Prize
Mary. She was over twenty at the time.
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Click on map above to view Loveladies Island details
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The Fullers had six children in their lifetime, three boys and three
girls. James Fuller, the youngest of the three sons, became the head of
the household that still has members living and working on SI to this day.
Even though, Janet's roll in providing relaxation for the men of the ship, was
considered "outside the realm" of decent young ladies, it is
celebrated with pride throughout the SI community, and Janet Tiller and Calman
Cane Fuller are considered the "parents" of Loveladies. Benjamin
Brady, one of their descendants, served as Executive Director of Loveladies for
ten years from 1927 to 1937. Captain Baleau, of the Fawn, passed away in
the arms of some of these same ladies.
Loveladies' roll in the economic and commercial business of SI is mostly
creative, with pockets of bungalows rented to many well-known and respected
writers, artists and contemplative others. In addition, one of the more
prominent awards for amateur artistic excellence is the Anisette Forecastle Art
Object Award, named for the leader of the "ladies" and her own prowess
in wood carving. A few pieces of her work are still admired in the Museum
Before the Mast just outside Joy. Many diving photographers take advantage
of the delightful under-seascapes that abound off the western coast. The
island has been kept mostly natural except for Joy and two other outpost-type
communities, 8-bells and Back Bay. The total permanent party roster for
Loveladies is around 1,003 not counting guests and other business people.
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Impostor
Island
This small item is actually the last island to be populated with at least one
community. Impostor Island got its name because no one wanted to accept
its existence as an island. The place was considered a bridge between
Loveladies and Araujo and was referred to as Step Stone Island a name that was
suggested for her. Loveladies and Araujo were known for their lush
environments, and Impostor was known as somewhat hostile in that it is mostly
rock with very little room for community building. It wasn't until 1901
that the island finally got its name, Impostor Island. The name, Step
Stone, was declined. Since then, the small band of stalwart families that
reside there guard its fauna with zeal and have increased its actual economic
output by factors.
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Impostor is known for its scientific orientation, since the island was settled
by the family of Doctor Zaneman Zee, who dedicated his life to the study of the
physical composition of the island group and others. It was his son,
Edmund, who associated the "four points of impression" the
controversial square indentations on Loveladies' Mount Venus, Crescent's
Flatlands, South Trio Islands' Creekmore Mountain and Wild Horse's Gray
Stallion. Edmund also located Spin Point in No Such Bay, the approximately
30-foot diameter area that spins compasses counterclockwise. Spin Point is
also precisely at the center of the crossing of diagonal lines drawn from each
of the impressions.
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Araujo
My
name is Goyo, and I am going to describe the island of Araujo to you. It
was first occupied by Lyon Linear, a Portuguese sailor who served as a
loader/sponger on the lower gun deck of the Prize Mary. Linear, a
Frenchman by birth and a Portuguese citizen because of his parents' relocation
when he was five, was older than many of the others when he signed on to the
ship, at 28. When landing on SI, he gazed out over the horizon and studied
the other islands and became enchanted with the proposition of exploring
them. He volunteered to lead a group through the array of islands to see
what he might find and whom he might meet on each. Captain Everett Shopp,
leader of the settlement, put the idea to a vote, and it was unanimously
approved.
Linear
and six others, Granville Nomeh, Benjamin Roslin, brothers Odin and Belford
Russel (each spelled their family name, Russell, differently), Victor Tyson and
lastly, Bayard Amarante, spent almost a year and a half exploring the islands
and making crude maps. This group was also responsible for assisting in
the relocating of the ladies of the forecastle to Loveladies. As a result
of this logistical assignment, Bayard Amarante and Catt (Jocelyn Catlin)
decided, on a particularly bright, full-moon night, to spend the rest of their
lives together on Loveladies. They did so, but no children were born to
their union.
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Linear was an adventurer from the first and was noted for his sailing prowess
which he exhibited regularly on the small sailing trader, Mimi, that used to be
the skiff aboard the Prize Mary, to ply the waters of the Island Group.
His instinctive sailing abilities and sense of absolute direction saved the
small boat and its crew of seven during a particularly crippling squall in
1789. Linear was also notoriously loyal by nature, and lent his person to
anyone who needed him. Linear suggested the name Araujo in honor of the
family that befriended his family in Portugal upon their arrival there.
The elder Araujo, a prosperous merchant, was also considered to be Linear's
mentor and adopted uncle. The prime town of Araujo is named in his honor,
Mario.
Araujo is known for its involvement in
communications. The island is the site for our transmission and receiving
devices as well as home for our theater arts, music, as well as, movie
production. Once the technical side of communications became too involved
on Shoppolis East and West, the technology and its participants chose Araujo as
its headquarters. All Internet communications as well as TV and radio are
on this islands. To be close to their chosen fields, many of the
inhabitants are involved with telecom. The Araujo School of Creative Arts
has its home in Mario and features majors in Music, Art, Communication, Theater
and more.
This island houses most of our movie-making
facilities, processing centers, communications pods, towers and other
telecommunications stations. SI-Radio transmits from Impostor, and our
newsletter is written and produced in Bluewater, Araujo's small but busy
headquarters village of around 500 residents.
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Crescent
Island
My name is Leslie, and I have the distinct privilege to bring you the details on
Crescent Island. It is located on the northeastern corner of the SI Group
and acts as a barrier to the currents and weather that prevail from the
east. It is essentially a barren island predominated by rock, but there
are some lower areas and some beaches. The coast is devoid of elements but
does have some rock spires that photographers love. Crescent was the
second island named aside from Shoppolis Islands East and West. This was
because of its obvious shape, and it fit the description provided by Prize
Mary's Sailing Master, Desmond Pequod, who had been to the island complex once
in his life, when he was a boy. The deep, rapid current and narrow trench
that passes at the south tip of the island and delivers all ships magically to
the bay area now called Shoppolis Bay, is called the Passage. This trench
continues south and exits the Island Group to the west of Wild Horse
Island. It is the recommended entrance for the complex.
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Crescent Island has no large industry and is used primarily by those enjoying
stiff breezes, weather of extremes and a delightful vantage point from which to
view the island complex and enjoy steaming platefuls of seafood.
Approximately 1,375 people live on the island and are concentrated on the
western tip in Point of View, a town specializing in seafood specialties
prepared from indigenous water life. From the start, the Point, as it was
called seemed to draw cookers and preparers of seafood because of the beach,
prevailing breezes and perfect view of the water. At first, people brought
their own "kitchens" but in 1916, Lester Burns, newly arrived from
Belfast, a 25-year old, former city policeman and connoisseur of seafood
specialties, remained on the Point and established "Pointer's
Paradise" a shack that grew into a large shack-like structure with immense
popularity and purpose. To this day, the clanging of the bells, still warn
patrons to raise their feet as the pulse of high-pressure water, directly from
the sea, is spewed across the floors to remove all the shells and other debris
that are purposely dropped on the floor as part of the fun. Many a wet
foot has come from not obeying the "bell."
Lester Burns passed away in 1969 and left the establishment to the "people
of Shoppolis Islands." A pier was built in his memory, and our own
cruise liner, the Point of View, is berthed near the restaurant. Pointer's
Paradise is now run by a consortium of individuals from a number of the islands;
many of our youth work among the tables and through the many rooms including the
bathworks where the bell still rings, and the hoses still blow debris into
capture troughs specially made for the purpose.
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Shoppolis
Islands
I am Hasani, and I, like my sister, Adanya, was born on the islands I am about
to bring to you. East was the first place our settlers occupied on March
20, 1784. The passengers and crew of the Prize Mary, under the command of
Captain Everett Shopp, became the founding fathers and mothers of our island
group. At first, it was assumed that there was an indigenous population
among the islands, but this was proven to be incorrect by the exploration team,
led by Lyon Linear, an experienced crew member of the ship and personal
adventurer. Headquarters were set up on the eastern shore of the bay of
the east island, and within weeks, most of the activities being performed were
on-shore rather than on the Prize Mary. In time, the ship was released
with a basic crew to meander among the SI group islands and go out among
neighboring island groups to see about friends, enemies, trading opportunities
and more.
The rest of the company set up what they elected to call
Shoppolis Island, a name derived by blending the latin word "polis"
(city state) with the name of the Captain, Shopp. It was over a year
before the plural was applied to the name, and Shoppolis Islands became a
reality. The portions of the group were referred to as East and
West. When enough of a settlement was established, John and Laura Trugg,
offered to call the bay Shoppolis Bay, and the wooden hutches and lean-to's
"city." From that day on, Shoppolis City was considered to be
the headquarters of the region, and the seat of business and political control.
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Upon the return of the ship, some three months after first entering the harbor,
it was explained that the nearby islanders were very superstitious and avoided
the island group. The islanders talked of "flat clouds" and
localized storms with lightening but no thunder. SI was referred to as
"the islands that do not really exist." The crew of the Prize
Mary found the islands without any problems but discovered that accessing
through other inlets to the center bay was difficult for no particular
reason. It took them another day to move to the northeast and enter
through "The Passage." This return voyage told much to those
whose responsibility it would be to protect and defend the Islands.
At present, there are approximately 5,012 people living and conducting business
over both East and West Islands and approximately another 500 in-transit.
It is crowded, but has not become congested. Mass transit is applied, and
much of the transportation is via water. There are nine zones and
approximately twice as many towns. The metropolitan layout of streets and
roads coupled to the tropical atmosphere make this island group quite
interesting. Much of the western culture is represented, but the
government is not really a government. The island group is run like a
business and is pyramidal all the way up to the Executive Staff with its
Executive Director. All lands are collectively owned, and it is rented
rather than purchased. Shoppolis City is considered to be the
"capitol" of the SI Island Group.
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Rita
My
name is Alida, and I am pleased to be your guide to Rita. It is the
smallest of the islands and is more a part of Wild Horse Island than not.
When Michael Blaine and his sister, Margaret, signed up to leave on the Prize
Mary, the young Blaine's mother, Rita, gave them a sack of coins on her
deathbed. She explained that her son and daughter should leave London and
make their way into the countryside to live. Instead, Michael followed his
fiancé, Carla Bowen, from Canada to Britain and got himself and his sister
booked on the Prize Mary, so he could be with Carla. It cost him and his
sister that bag of coins. As ironic as it seems, Margaret eventually
married Captain Everett Shopp. Michael took his bride, Carla, and left for
the small island that he named after his mother. After submitting the name
to the Captain and his staff, it was approved, and the island became Rita.
This name should not be confused with one of the Four Sisters Isles, part of St.
John's Isle. There are 210 permanent residents on Rita.
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Michael Blaine, a barn builder by trade, and his wife, Carla, an accomplished
purveyor's clerk, formed a small building business on Rita after constructing
their own facilities. The Blaines' company grew quite prosperous until a
disastrous fire in 1888 reduced the business to ashes. Ford Blaine, a
direct descendent, left the islands with his family and settled in Cape Town,
never to return; other family members, related, but not in the business,
remained on SI until the 1920s at which time, the last of the group left.
No further word has been given. Rita still remains a construction oriented
isle with successful small boat builders and furniture manufacturers.
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Wild
Horse Island
My name is Marge, and I am not only a Shoppolis Islander, I am a horseperson of
some note. It is my pleasant task to bring you the details of Wild Horse
Island. It got its name from the horses found on the island by Lyon
Linear's exploration group in 1784. No one knows how the horses got there,
but finding them assisted greatly in the proliferation of their numbers and
their incomparable roll in progressing settlement on all the islands. One
of the couples who arrived on SI on March 20, 1784, Pedro and Consita Migrail,
were enchanted immediately, since Pedro was an accomplished horse trainer of 51
years of age. His wife was his assistant. With the permission of the
newly formed Executive Staff, their request to relocate to Wild Horse Island and
work with the horses was immediately and enthusiastically accepted. What
they did together was miraculous and prideful to their Argentinean backgrounds.
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The Migrails collected all the horses and began to proliferate their numbers,
train them for various tasks including military. Once trained, riders were
oriented and equipment assembled to provide each island with a small troop of
mounted men and women who could monitor the happenings on an island should it
require any defense. A number of games involving horses were begun
including an around-the-island race that enthused everyone. In 1792, when
the Prize Mary took one of its last voyages, the crew brought back information
on a game from Asia that called for four competitors per side, riding with
flexible mallets which they used to hit a solid wooden ball through posts at
either end. The dimensions of the flat field, approximately 300 yards by
150 yards, was fitted out in the northern part of the island, which was
basically uninhabited. The sport drew such an exciting response that more
information was sought. An actual town eventually rose out of the game
that was brought into view by the English from India around 1850. In 1862,
Poloville was founded, and Shoppolis Islands formed a number of teams which it
exported around the world for various events. We have yet to win an award
even though we are exceedingly proud of our teams, horses and supporters.
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Big
Nose
I was born on Shoppolis Islands, as was my brother, Hasani. I am pleased
to bring to you an island with a most-unusual name. Big Nose was occupied
by Prize Mary's original Sailing Master, Desmond Pequod, originally of Indonesia
and also the West Indies. His grandfather, famous for his knowledge of
world currents, winds, populations, continents and lost lands, was known as
"Big Nose" because of his large nose. Desmond, traveled with his
grandfather and father, Telman Pequod, and developed a sixth sense
himself. After leading the Prize Mary to the SI Island Group in 1784, he
moved his newly growing family to a nearby island. He named it after his
grandfather and settled in Desmondly, a name he made up for his favorite sitting
spot above the beach. His family developed quite handsomely and some of
his descendants still reside proudly on Shoppolis Islands.
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Big Nose never developed an industry of its own, but the incomparable tutoring
by Desmond, led to the graduation of many accomplished Sailing Masters who
shipped out in various vessels well into the twentieth century. His
program was well noted for its survival at sea test, where he launched a
prospective graduate against the current of The Passage and expected him to
bring him a trinket from each of the remaining twelve islands in order to
pass. It is interesting to note that three of his students never made it
all the way. Two found young brides and settled down, and the third kept
on sailing and was never heard from again. It is reputed that this wayward
student arrived in Australia and became a noted athlete. To this day, the
marathon, Around the Islands race for hearty sailors is still held in October of
each year.
Desmond passed away in 1832 at 84 years old and was buried in the hard rock of
Seefarr Top, his favorite place of refuge. His grandson, Pelinson, founded
Ondanee in 1833 because he said his favorite place of refuge was on-duh-knee of
his grandfather. Until then, the bay area was called Windage.
Ondanee now features the Desmond Pequod School of Navigation and Sailing.
Big Nose has a current population of 1,908.
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The
Gavin 1 Group and Gavin 2 Group
This is Tom, bringing you another interesting
cluster to consider. Both of these groups comprise a dual-island group
that was formed when a canal was dug in 1995 creating East and West Canalville.
Until that time, there was one town with a portage across the expanse from the
northern waterways to the south. It was called Midportage. The Gavin
Groups are noted for their industry, and these islands host our infrastructure
utilities including power and water processing. SI's major shipbuilding
company, NavyShips, is housed in Pointon and has produced many of our own ships
and yachts and has designed and constructed many vessels for clients across the
world. NavyShips also tends to our own SI surface navy and two submarines.
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SI's water treatment plant and desalinator systems reside on
Deltaberg, and Powertown hosts our main powerplant and its auxiliary services
complex including massive research facilities and laboratories. Those who
elect to live near their work, mainly have their homes in Halflee and Mechanix
with isolated homes and estates on Crooked Beach and Industrand. Four
Spires remains an associated resort for workers who elect to take vacations on
weekends, and Upland Plateau is the highest residence community in the SI Group
of Islands. The Gavin Group has a population of approximately 5,004 people
working and living three shifts in our tropical paradise.
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Lesse
Island
Leslie here. Let me tell you about Lesse Island. It began as a place
of social interaction of the most exquisite kind. Lesse Island serves
those who want to get away and experience good times with others accompanied by
excellent food and drink. Little Louie is host to our largest corporate
gathering facility, Perelman Center. Galax Bay hosts many a large
corporate yacht enroute to other waters, and Perelman Beach remains pristine and
untouched by civilization. On Perelman beach you are only allowed to take
what you can carry...that' it. Mildred is a center for imported foods and
other rare delicacies including sophisticated beers, wines and liquors.
Franklin is a town with an open format where direct social exchange is
encouraged. There are benches and outside eateries, entertainment on the
foot, and areas to recline and rest. Conversation is a way of life, and
many a noted philosopher, writer or artist can be found among the other
"chatty" people of the planet. Many gather at the famous eatery,
Casper's, known for its friendly family of owners. Bessie is the most
restful of all, and it is the home of some of the most incredible chefs, amateur
as well as professional. The Aunt Bessie School of Culinary Delights is
alive and well and has been since the 1940s.
Galax Bay is also famous for its ancient saloon, Dear Old Dad's, known for its
resounding cheery salute and toast, "up yours!" Sometimes, as
the sun sets in the west, and the blurried-eyed patrons wander about, the
familiar call to toast can be heard on nearby islands if one listens very
carefully. If one does not listen carefully, that person will miss one of
the most vibrant aspects of the Island Groups anecdotal identity. From all
of us to all of you, "Up Yours!" See you at Dad's.
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Trio
Islands
The Trio Islands were founded by having people sent there against their
will. If there were any infractions in the community, and it was voted
that the person should have some time to think about their attitude, they were
asked to take a skiff to the Trio Islands voluntarily. A number of unique
communities emerged from these people who, more times than not, chose not to
return to Shoppolis East and West. They formed their own replica of the
Executive Staff and elected a Director. Oddly, this organization became
the one that eventually served as the model for the current system. It
worked so well, that the other islands joined in and replicated a form for
themselves.
Trio's south island is also the home of one of the
four impressions on Loobloo, the resident high-rise rock. Malchik was the
original site of the recovery facilities for those who chose to go to the
islands. A second was formed at Pupchik, and both were overseen by Greg
Macy, who at 15, was a hulking giant whose job on the Prize Mary was Loblolly,
the person responsible for body parts during occasions of battle. His
inability to remain out of trouble, caused him to be confronted by the Executive
Staff. He agreed to go to the Trio and remain until he felt he was ready
to return. In the first few weeks, he wandered about until he began to
realize that he needed others, but he reacted to this realization in the most
amazing manner for a young man his age.
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When the skiff arrived with another candidate for self-therapy, Greg asserted a
set of rules that took the man by surprise. Brett Magnolia, at 39, one of
the older crew members, seemed amused by this large boy, and he made some
comment that was met with a series of moves that took Brett off-guard. It
was a matter of moments, that Brett returned to the skiff, and stated flatly
that he would rather watch his behavior than deal with this "oaf of a
monster." In the next few months, Greg Macy managed to
"straighten out" a number of individuals including a frustrated woman,
Barbara Gross, a boisterous and buxom former maid. At 19, she was quite a
site, and oddly, she found him an appealing lad. She sent the skiff back
to Shoppolis and remained on the south Trio.
The two united in marriage
one year later, parented five children of their own, and reversed the lives of
countless social rejects. As they learned more and applied more, Ootkee
was formed, then Fergie, then Comfort, then Garbotch and Bloopus. The
last, Yogi, actually included a medical clinic. Today, Trio Islands hosts
the medical industry of SI, and the main building is the Greg and Barbara Macy
Building. The two never left, but their children did. All five
became physicians, and the dynasty continues today with a number of noted
research and practicing physicians world wide including some in the world's
penitentiary system.
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St.
John's Isle
St. John's Isle is an interesting place, because it was populated by those who
wanted to have small groups, particularly family, live and work together in
somewhat remote circumstances. It was all begun by three couples from the
original settlement. Forest Day and his wife, Linn; Pierre Dayette and his
wife, Monique; Oscar Devlin and his wife, Tanya, became friends on their journey
to SI on the Prize Mary. Forest Day was a soldier by trade, and his wife
was a teacher. Pierre was an arms specialist, and his wife was a
nanny. Oscar was a hunter, and his wife was a butcher. This
interesting group decided to band together, but they found, as a result of the
voyage, that they did not want to be in proximity to one another, and definitely
did not want to live with the other settlers.
After talking to Captain
Shopp and his new committee of settlers who comprised the new Executive Staff,
and after assessing the results of the explorers under Lyon Linear, they decided
that the western-most island would be perfect for them. They named the
place St. John's Isle, because of their coincidental associations with St. John
in some respect. Either the name was in their family, their religions
included him or there was a place in mind. Regardless, they made their way
to the island and settled in the north, the middle and the south.
The Days took the northern tip and settled in with their three children, twin
daughters, Shasta and Shanna, then 16, and their son Bronson 9. The
Dayettes settled the middle on the west coast with their three children, Lilly
11, Kelso 9 and William 7. The Devlins went south with their two
daughters, Suisa 9 and Tilly 7. The Days founded Cousins; the Dayettes,
Nora; and the Devlins, Scarta Glen. The three families did quite well and
began to build their own services and specialties into marketable commodities
for the SI Group as well as for other client locations. It became Forest
Day's responsibility to train the small groups of mounted security people who
learned their riding through Pedro and Consita Migrail of Wild Horse
Island. Pierre fashioned very interesting arms for the groups to carry and
assisted in the establishment and arming of the ten lookout locations on SI East
and West, as well as those on St. John's Isle and the eleven other
islands.
Pierre's descendents still design and manufacture sophisticated
hand weapons for use in clandestine activities and have built an international
reputation for custom firearms. Oscar taught the groups what they needed
to survive off the land, once he or she learned.
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The families stayed remote for the most part, but would get together in a place
they mutually called Budland, because of its friendship mission resembling a
flower in its early state. Over the years, more and more people came to
the island and settled it in the same "pod" manner. This led to
St. John's Isle being the most eclectic place for diversified talents.
Because of original arrangements agreed upon by all the original settlers who
inhabited the out islands, offices and representative facilities for each of the
island homebases would be in Shoppolis Islands East and West. This way,
twelve islands could retain their privacy, individual identities and personal
and professionals lifestyles without having to host or entertain off-islanders,
except for a few exceptions. When it was decided to open the doors to the
SI Group in 2002, this policy was not changed, that is why the specifics of each
town, city, port or community is not detailed to the extent you will find with
Shoppolis Islands East and West. It was agreed that if the future required
detailing, it would be considered depending on the expansion and the mood of the
inhabitants at that time.
The type of industry or service provided in each of the various parts of St.
John Isle has evolved over the years, and in some cases, is not at all what it
was in the beginning. This happened for a number of reasons, namely,
trades no longer viable, offspring learning new trades, normal evolution and
others. At the present time, this unique islands offers the following
(loosely from north to south):
Cousins - diversified services and specialties; special forces training and development
Curtis - human appreciation
David - home of "Child'sWorld" theme park
Clementine - refinishing and upholstering
Vivian - travel and international decorum
Evelyn - societal studies
Rita (not to be confused with the larger island, Rita, just off Wild Horse Island) - innovative handywork
Frederick - medicine
Neils - industry; home of weapons design and manufacture
Nora - home of humorous theater and studies, Noneen's
Budland - sales, marketing and advertising
Ivystone - domestic affairs
Lost Sister - mental health
Figgleton - educational alternatives
Infante - enforcement and protection
Skinny Mitch - styling and appearance
Shockley - unexplained phenomena and innovative solutions; military solutions lab
Scarta Glen - financial management and logistical systems
Buxom Dan - dating services
The small island called Narbles became the conversation piece of all the islands when it was discovered to be uninhabitable, a characteristic unlike all the other accommodating SI locations. For some reason, this piece of land felt hostile to those walking the rocks and beach plus there was a slight, pervasive odor about it that folks found repelling. It was as if no one was welcome. To this day, no one has taken refuge there nor chosen to live there even though some have tried.
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It
is important to note
My name is Carlos, and I am on the Waters Committee of the Executive
Staff. Regardless of how western the islands were designed and populated,
the flavor of the tropical paradise that was naturally there has been, for the
most part, preserved in all the islands. Shoppolis Islands, West and East,
are the most altered, but still have the beauty of the original vegetation
growing and flourishing in between office buildings, amid the busiest industrial
areas and straight through to the water. Once it was recognized that the
appearance and nature of the islands would have to change to accommodate the
civilization growing within, it was also determined to allow natural growth
rather than manicured lawns in most cases. As in any society, some the
naturalness has been replaced with lawns, fountains, paved roads, cement
platforms and foundations, buildings, wharfs, docks and more. It has
always been important to maintain the balance between the modern and the
old. To date, almost all ecosystems have been maintained at the expense of
creature comforts or other considerations.
Your tour and orientation of our most prominent features is now complete.
We hope you feel the soul of SI and its peaceful order and organization.
Those of you of mind and spirit, gift and senses, we hope you share of yourself
as we share ourselves with you. Our enchantment will always be enhanced by
those of you whose eyes meet ours as you walk among us.
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WALK
AMONG US![]()
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Copyright 2003, Gregory St. John Taylor, All Rights Reserved